Skip to main content

Johan Bové

PhobosLab

A great article on how Dominic Szablewski programmed and released the "Voidcall" game in under 13KB.

"The amazing challenges of implementing a real-time strategy game in 13kb of JavaScript "
a JavaScript game development competition with a file size limit of 13kb, including code, assets and everything else. My entry was Voidcall, a Real-time Strategy game.